Read the order
The level shows which ingredients the hotpot needs, so the player starts with a clear goal.
A relaxing ingredient-matching puzzle game. Read each hotpot order, choose the right foods from moving lanes, and complete every pot step by step.
About Hotpot Order Puzzle
Hotpot Order Puzzle is the current showcase title from RADICAL Game Studio. The core loop is focused on order reading, ingredient recognition, lane timing, and clear level progress.
Each level displays the ingredients the pot needs. Food items move through the lanes below, and the player sends the correct ingredients into the pot to finish the order.
Screenshots
Game list
Only projects with real visuals, screenshots, and gameplay copy are listed as showcase games. Projects without usable assets are kept as planning notes instead of being presented as finished products.
Showcase title
A mobile casual puzzle about hotpot orders, moving ingredient lanes, and correct food matches. Players watch the order, select the right ingredients, and complete the pot.
Showcase title
Place empty cans on the conveyor belt to collect the corresponding paint from the painting. Once a can is full, it will automatically move aside to make room for the next one; successfully collecting all the paint from the painting completes the level. However, if the conveyor belt is full and you can no longer collect paint, the game is over.
Gameplay loop
The level shows which ingredients the hotpot needs, so the player starts with a clear goal.
Ingredients move through the lanes, creating simple timing and recognition decisions.
Correct choices move the order forward and make progress easy to understand.
New ingredients, goals, and pacing changes keep the short-session loop fresh.
Capabilities
Validate whether the core action is readable, responsive, and worth repeating.
Shape ingredient combinations, goals, fail states, and difficulty curves.
Make orders, progress, buttons, rewards, and fail states easy to understand.
Focus on portrait layouts, touch input, loading speed, performance, and device stability.
Prepare icons, screenshots, feature art, short descriptions, and long descriptions.
Improve levels, pacing, and presentation based on goals and player feedback.
Process
Clarify what the player understands in the first few seconds and what feedback makes the action satisfying.
Combine mechanics, interface, art, and level rules into something that can be tested and refined.
Complete screenshots, icon, store copy, legal pages, contact routes, and the public website.
Developer profile